Showing posts with label visual development. Show all posts
Showing posts with label visual development. Show all posts

Friday, April 11, 2014

Portfolio

Here are my works from Video game "Relic Hunter (Grave Robber)" concept art and personal works (2014-2019).
                   




texture practice with Substance Painter (2019)

Peronsal Architecture Designs (2018)

lighting/texture studies (2018)
weather studies (2017)

Figure Drawing and studies
Published Commissioned Work (Tekkit modpack 2016) 

Wednesday, February 5, 2014

Alien Planet Concept

A personal project. What if an alien planet is full of jellyfish trees and black crystal mountains?


Tibetan Steampunk!

I went back to China last Summer and went to a Tibetan state. I soon got very interested in the art and culture and wanted to do a twist with steampunk theme.