Showing posts with label Character Design. Show all posts
Showing posts with label Character Design. Show all posts

Friday, April 11, 2014

Portfolio

Here are my works from Video game "Relic Hunter (Grave Robber)" concept art and personal works (2014-2019).
                   




texture practice with Substance Painter (2019)

Peronsal Architecture Designs (2018)

lighting/texture studies (2018)
weather studies (2017)

Figure Drawing and studies
Published Commissioned Work (Tekkit modpack 2016)