Friday, April 11, 2014

Portfolio

Here are my works from Video game "Relic Hunter (Grave Robber)" concept art and personal works (2014-2019).
                   




texture practice with Substance Painter (2019)

Peronsal Architecture Designs (2018)

lighting/texture studies (2018)
weather studies (2017)

Figure Drawing and studies
Published Commissioned Work (Tekkit modpack 2016) 

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